All Stations

A Bridge Command Simulator

You command a crew.

Eight officers stand the bridge of your starship. They report, propose, argue and carry out your orders — and remember what you did. Nothing happens on the ship without your orders.

Coming soon to Steam · Early Access

Wishlist on Steam Store page coming soon Join our Discord

Windows · Linux

The crew

Officers, not menus.

Every order you give goes to the officer whose console carries it out. Every action on the ship is a proposal you approve — or an order you gave. The chain of command is the game.

01

They argue

Science is not sure the anomaly is worth the fuel. The first officer thinks the distress call is a trap. They say so, in their own words, and then they do what you tell them.

02

They remember

A ship you destroyed after she struck her colours is on the record, and the crew felt it. Reputations — ruthless, merciful, a lifesaver, callous — are read off what you actually did.

03

They get tired

A green officer can read a scan wrong, or, like a poor marksman, keep missing the target. An exhausted one misses a word of the signal. Competence is in the officer, not the equipment.

A career

A full career, generated as you go.

Orders from the Admiralty, and calls for help in between. Pirates harass the trade lanes from hidden bases. The Karnathi Dominion raids across the neutral zone. Every mission counts toward promotion, or hurts your chances of the new ship and the step up you have been waiting for.

The bridge under fire, red light, the viewscreen full of an enemy warship
Red alert. Shields up, the banks charged, and tactical waiting for the word.
A court of five Concord admirals of different species, the captain standing before them
The Admiralty reviews every set of orders and grades it satisfactory or unsatisfactory. The verdict follows you.
A newly posted captain walking between lines of officers to his first command
A first command is a corvette. Can you make it to a heavy cruiser of your own someday?
A crew marooned on a rocky world under two moons, their wrecked ship behind them
Marooned, captured, court-martialled — a career can end many ways, or keep going.
Co-op

Friends join your bridge as officers.

A guest takes a console — helm, science, comms, tactical — and the AI officer who manned it steps aside. Your orders to that station wait for a person. The free pass lets anyone join a captain's bridge; their own command is the full game.

AT LAUNCH

Eight seats

Navigation, tactical, science, communications, engineering, security, medical, and the first officer — every one of them a human if you have the friends.

What it runs on

Your crew lives on your graphics card.

The officers are run by a language model that ships with the game. It needs a graphics card with 8 GB of memory. If you have an API key instead, the officers run through it and the game runs on almost anything.

LOCAL

On your own machine

Windows or Linux, a graphics card with 8 GB, and about 11 GB of disk. Nothing leaves your computer.

API KEY

Or through a key

Bring an OpenRouter key and the officers run in the cloud: about 1.6 GB of disk and no graphics card to speak of.